A combination of both tower defense and real time strategy, GODSPEED! pits you against another player in a race against time to hold the most barrels o' fireworks! Choose one of the strange groups from this land - be it the Cats dressed in suits, the band of apes posing for family photographs, and many more - to control and outsmart your opponent as you hurl minions down the three lanes to steal those precious, precious fireworks. The world runs on fireworks, don't you know? Be careful, anticipate your opponents strategy and counter with your own to claim victory over your sniveling, worthless enemies!

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Description

the first game I played against a friend - I controlled the Family Sasquatch on the left and he controlled Cat Conglomerate on the right.

All in all it went much better than I expected for a first play test. I only noticed a few bugs which should be no problem to fix. Even the balance seems quite close at this point, I just need to tweak a few numbers here and there.

The intro to the battle is purely a test of an idea as is the audio. I wanted to give a far away vibe, as if watching from a distance. I think this has been achieved, but I'm not sure if it's the route I will end up choosing.

Next step, add the hero units!