Gekkeiju Online: The Beginning is an MMORPG/VRMMORPG-hybrid where players all around the world assume roles of heroic fantasy characters in a gigantic new world that is being re-populated after a massive cataclysm. A World full of magic, mysteries and perils awaiting for brave adventurers. Virtual Reality-mode is powered by native Oculus Rift-support.

Report RSS Monthly Update 8/2014

August is almost over so it's time for a monthly update. This time the top priority was addition of new content.

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Greetings from the autumny north dear readers! August is almost over so it's time for a monthly update.

This time the top priority was addition of new content.

Lots of new Quests

During the past month 10 new quests were added into the game, bringing the total quest content to 42 quests. This also meant addition of several new locations into the game.

Several new quest-types were also implemented which should add nice variation and decrease the feel of forced quest grinding.

Lumbercamp

The plan was to add 30 new quests before the next Alpha test in January so still 20 more to go.

Kyrt Farmlands

Work on Kyrt Farmlands was also started. This region will be relatively big area surrounding the Town of Kyrt. There's lots of farm houses and also Small and Medium Land Lots for Player Houses - a good location to set a store.

Kyrt Farmlands

Oculus Rift DK2 support

The Oculus Rift DK2 support was finished to some degree. Currently Gekkeiju Online requires the Oculus Rift to be used in Extended-mode. This allows the game to be played in windowed mode in the primary display, and Alt+Enter will make the game go fullscreen to monitor 2 which in this case will be the Oculus Rift.

The downside with this approach for now is that to get the best VR-resolution, the primary display should be able to use the same resolution in windowed as the Oculus Rift in fullscreen - so at least 1920x1080 in Windowed-mode.

It's very likely that later on the login screen and character creation/selection will also be implemented in VR-mode so players will be able to start the game in VR-mode without actually having to switch to non-VR mode.

Another downside seems to be that the outlines and SSAO-effect suffer from slight artifacts in VR-mode. You may see the effects differently between eyes. Due to this reason it's probably best to turn those 2 effects off for the VR-mode.

World Map

World Map-support was also added to the game. The map-window will show map of the current region, and later on it'll be possible to zoom out all the way to the map of the whole realm.

Map of Greenwoods

So far only the Greenwoods-region map has been added but the New Empire's map will likely get in as soon as more content gets added.

The map will also later on show locations of party members so it'll be easier to find out where everyone is.

What's next?

Next additions are likely going to be even more quests as soon as the Kyrt Farmlands get enough buildings to host some NPCs.

The Oculus Rift-mode's user interface may also get a facelift at some point since I learned some new tricks during the Ludum Dare #30.

Thanks for reading and stay tuned!

Comments
Hawkeye_gekkeiju
Hawkeye_gekkeiju

While I'm really looking out to the beta release of The Beginning I am still a newbie in tales of Xalenia so can I ask a question suvi? Where do you get bandages? Already thanks for your concern.

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Suvidriel Author
Suvidriel

The bandages and First Aid-skill were a feature in the previous version of the game. The currently running version replaced them with healing potions.

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Hawkeye_gekkeiju
Hawkeye_gekkeiju

Thank you very much. Of to some more training. *Flies away*

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AkatsukiWolf97
AkatsukiWolf97

Is this only in closed beta atm? If so how can I apply

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Suvidriel Author
Suvidriel

It's still in early alpha. The next public alpha test weekend will be in January - the sign up will be posted here on IndieDB a bit before the test.

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Gekkeiju Online: The Beginning
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Windows, VR
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Suvidriel
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