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Post news Report RSS Update - Boarding Maneuver

Time to present a gameplay video that covers our last updates: basic mechanics and graphical improvements, as well as some of the new features we implemented.

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Time to present a gameplay video that covers our last updates: basic mechanics and graphical improvements, as well as some of the new features we implemented.

Gameplay Improvements:

  • Boarding bridge
  • Feedback to localize ennemies: sonar waves system
  • Offensive giant sword (ship’s equipment)
  • Diegetic feedback: unit meter, missile meter and gold meter
  • Collision box tweaking
  • New engine type: multidirectional engine by combining 3 propellers on one slot
  • Gold/ treasure looting improved

Visual Improvements:

  • Upgraded battle unit: copper robot
  • New lighting system on the ship
  • New animations
  • Exploration spotlight
  • New decorative elements
  • New cursor skin: enable/disable
  • Shield generator + energetic shield fx
  • New foreground elements, 20 new scrap shapes

Audio:

  • Fire shot Spacecops/ Copper robots
  • Hit/ Death Spacecops/ Copper robots
  • Boarding bridge activation + entrance/exit
  • Energetic shield generator
  • New engine sound
  • 4 New ambient sounds for the rooms
Post comment Comments
Reactorcore
Reactorcore - - 644 comments

Neat :D

Reply Good karma Bad karma+1 vote
studio9
studio9 - - 47 comments

I really dig this! The art style is fantastic, and the gameplay has some serious potential.

Keep up the great work!

Reply Good karma Bad karma+2 votes
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