The heroes of Freedom Force face their greatest trails as they travel to the battlefields of World War II. Freedom Force vs. The Third Reich features a brand new game engine that allows for more heroes, more action, and even more comic book style game play. The sequel to the beloved Freedom Force includes a vastly improved multiplayer mode featuring several new game modes. Just like the first Freedom Force you can use the mod tools to create your favorite super heroes and new original super heroes.
This release consists of multiplayer map "Berlin" and the Rumble Room mode on the same map, as well as SP mission named "The Voice of Doom".
Freedom Force(R) vs the 3rd Reich Demo
ReadMe v1.0
Copyright © 2005 Irrational Games.
Freedom Force and the Freedom Force logo and related characters, names, and
distinctive likenesses thereof are trademarks or registered trademarks of
Irrational Games unless otherwise noted. All Rights Reserved.
The demo contains "The Voice of Doom", one of the missions from the single
player campaign. In this mission the player must use the talents of Tombstone,
Green Genie, Blackjack and El Diablo to prevent Fortissimo, the master of music
and mayhem, and his Nazi goons from burning the priceless cultural heirlooms of
Western Civilization.
The demo also includes the brand new Tag multiplayer mode (one of seven
included in the full game) with one sample map and the Rumble Room skirmish
mode, giving the demo nearly unlimited replayability. Gamers will also get a
sneak peak at the upgraded hero editor, which allows you to create literally
millions of unique super powers.
---------------------------------
CONTENTS
Go to a particular topic by searching for the three letters next to it.
[HOW]
1. How to play the demo
[IDX]
2. Installing Microsoft(R) DirectX(R) 9.0c
[ISS]
3. Known Issues
[TSG]
4. Troubleshooting
[NET]
5. Networking Issues
[UCS]
6. User Content
[SYS]
7. System Requirements
[EUL]
8. End User Licence Agreement
---------------------------------
[HOW] 1. How to play the demo
Click on New Campaign. Select the difficulty level you want to play at, then
click Start Campaign. After a brief introductory movie, the demo mission will
load.
You can type O at any time to see your Objectives.
You can select a character on your squad by typing using the number key on
their portrait (1-4). Typing 5 selects your whole team.
Left-click to execute a character's current default attack. Their default
attack is shown at the lower right of the screen, and may be changed by
left-clicking upon it. To access a hero's full command menu, right-click
(which will also pause the game).
Many powers use energy, shown in the three purple bars beneath the character
portraits. Energy gradually replenishes over time.
A character's health is represented by the red bar underneath their portrait.
Health can only be replenished by finding a red Energy X canister, or by using
a Heroic Recovery. The number of Heroic Recoveries a character has available
are indicated by the number of medals on the upper right of their portrait. A
Heroic Recovery can also revive a hero who has gone unconscious, but with only
a fraction of their normal health.
---------------------------------
[IDX] 2. Installing Microsoft DirectX 9.0c
+++ Freedom Force vs the 3rd Reich Demo requires DirectX 9.0c to run properly.
The Freedom Force vs the 3rd Reich Demo installer will not install DirectX. If
you do not have DirectX 9.0c installed on your computer, you can go to the
Microsoft DirectX website (http://www.microsoft.com/directx) and get the latest
version from there.
+++ What if you don't know or aren't sure what version of DirectX you have?
Don't worry, if you run the DirectX installer on a computer that already has
the current DirectX on it, the installer will NOT damage the existing DirectX
installation. It might give you newer versions of the DirectX files, but it
will NOT replace the files on your computer with older files.
---------------------------------
[ISS] 3. Known Issues
+++ Slow install on low end machines
If you are using a minimum specification machine or similar, the installer may
appear to hang while "configuring Windows installer". This is a temporary delay
and the install should resume after a period of time.
+++ System instability on Windows 2000 using ATI cards
Some system instability has been observed when using the 6505 drivers for ATI
(Radeon 9600, Radeon 9800 and x800) cards on Windows 2000. If you experience
this problem we suggest obtaining the latest drivers from ATI. If this does not
resolve the problem, disable "gloss maps" in the video options.
+++ Incompatible video resolutions
Attempting to run the demo in a non-supported video resolution may result in
your video card resetting to a lower resolution.
+++ 1280x720 video resolution
1280x720 is a special resolution intended for plasma monitors and widescreen
monitors (that have a 16:9 aspect ratio) ONLY. The GeForce3 TI supports output
to these devices, but the resolution display will be incorrect if used on a
normal monitor.
+++ Graphical corruption after switching away from demo
Owners of some video cards may see texture corruption in the demo after
switching away using ALT-Tab, Ctrl-Alt-Delete or the Windows key. This
corruption should disappear as soon as the demo is unpaused.
+++ Flickering text using Radeon(TM) 8500 AGP
Owners of these video cards may see flickering text in the character training
and creation screens. Make sure you have the latest drivers for your card.
+++ Graphical corruption observed on some characters with GeForce 4MX and
GeForce 2 video cards
Owners of these video cards may observe minor graphical corruptions when
viewing some characters in demo. Make sure you have the latest drivers for
these cards.
+++ Blank Power names
If you try to create a power without a name, that power will be ignored.
+++ Dropped connections
If a modem user experiences very high lag and dropouts, the game will detect
this and disconnect that player with a message saying the connection is bad.
This is required to maintain a minimum level of game synchronization and
coherence.
+++ Graphical corruption or system instability when changing video resolution
on Windows 98 or Me using NVIDIA drivers 66.94
Owners of an NVIDIA video card using 66.94 drivers on Windows 98 or Me may
observe graphical corruption and/or system instability when changing video
resolution.
---------------------------------
[TSG] 4. Troubleshooting
+++ The Demo Crashes before I can even play!
Game crashes like these are often due to hardware driver problems or problems
with DirectX. Fortunately, the cause of these crashes can often be quickly
fixed with new drivers.
+++ Problems with Internet play
Your computer must be able to access the Internet before you can play
multiplayer. That means that the computer must be able to connect to
the internet using a dialup modem (users of dialup modems may experience high
latency issues during multiplay) or a broadband connection like DSL or Cable
Modem. See below for additional help on connecting to internet games.
---------------------------------
[NET] 5. Networking Issues
This section covers networking issues related to firewalls and routers.
Unfortunately, firewalls and routers are topics which quickly become
incomprehensible to people who don't work with them. This ReadMe file does not
contain specific instructions for configuring firewalls or routers to play
Freedom Force vs the 3rd Reich. However, most firewall/routers can be
configured so that Freedom Force vs the 3rd Reich can be played through them by
at least one computer. The information below can be used by your network
administrator to configure a firewall or router, or to tell you why such
changes can't be done.
Note: The information below is intended for advanced users only.
Freedom Force vs the 3rd Reich uses Microsoft DirectPlay(TM) "client-server"
networking to connect players over the Internet or a LAN. Any computer that as
been configured to use the TCP/IP protocol and can access basic Internet
services should be able to play Freedom Force vs the 3rd Reich online or over a
LAN.
Resolve connectivity problems between client and server computers using
standard TCP/IP diagnostic utilities such as Ping and TraceRoute.
Freedom Force vs the 3rd Reich requires a direct or routed network connection
between clients and the server for multiplayer games. Client-server
configurations which have a firewall, router or a network device that performs
NAT (Network Address Translation) between a client and the server may prevent
you from being able to join and/or host multiplayer games.
+++ Resolving problems between Freedom Force vs the 3rd Reich and a
Firewall/Router
Hosting a game from behind a firewall or router
If you're intending to host an Internet or direct IP game of Freedom Force vs
the 3rd Reich, it is likely that you'll need to configure your router or
firewall to allow your computer to receive data from people connecting to your
game. The following information is not necessary if you only intend to play LAN
games.
Configuring your Firewall
If you're running a firewall, allowing data transfer is a relatively simple
process. Simply run the game and host a multiplayer match. Your firewall client
will then likely pop up and tell you ffvttr.exe is trying to access the
Internet. Set this to "Always Allow". Then, have a friend connect to your game.
Your firewall client will pop up again, and tell you that someone is attempting
to connect to your computer. Once again, set this to "Always Allow". If your
firewall does not pop up warnings as mentioned above, you may need to set this
up manually. To do this, configure your firewall to allow connections from
ffvttr.exe on the ports 5050 UDP and 11111 UDP. You will then be ready to host
Freedom Force vs the 3rd Reich multiplayer games!
Configuring your Router:
Configuring your router is slightly more difficult than configuring a firewall,
but still fairly easy. To get started, access your router via its web interface
(if you do not know how to do this, consult your network administrator or
router manual) and click to the port forwarding section. From here, set your
router to forward all connections on ports 5050 UDP and 11111 UDP to the local
IP address of your machine. If you still have difficulties, there are many
useful tutorials and walkthroughs on the internet. Once your router is
configured, restart it (if necessary) and you'll be ready to host multiplayer
games!
+++ Resolving problems between GameSpy(TM) Arcade and a Firewall/Router
GameSpy provides information about how to configure a firewall or router for
use with GameSpy Arcade. At the time this ReadMe was written, the URL for that
information is Gamespyarcade.com.
+++ Proxy Servers
Freedom Force vs the 3rd Reich does not support the use of Winsock or SOCKS
proxy servers.
---------------------------------
[UCS] 6. User Content
User created content is not supported in the demo. However, the full game will
allow you to use characters and skins that you create for yourself or download
from other creators.
---------------------------------
[SYS] 7. System Requirements
+++ Minimum
733MHz Intel(R) Pentium(R) 3 or AMD(R) Athlon(TM) processor or equivalent
128Mb RAM
ATI(R) Radeon(TM) 7000 or NVIDIA(R) GeForce GTS or equivalent DirectX(R) 9.0c
compliant 32Mb video card with hardware T&L
Microsoft(R) Windows(R) 98, Me, 2000 or XP operating system.
DirectX(R) 9.0c
4X CD-ROM
160Mb of free hard drive space
DirectX compatible sound card
56K modem or broadband internet connection for online play
+++ Recommended
1.8GHz Intel(R) Pentium(R) 4 or AMD(R) Athlon(TM) 1800+ or equivalent
256Mb RAM
ATI(R) Radeon(TM) 9600 or NVIDIA(R) GeForce FX 5700 video card or
equivalent
24X or faster CD-ROM
broadband internet connection
---------------------------------
[EUL] 8. End User Licence Agreement
YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE
INSTALLING THIS SOFTWARE PROGRAM. BY INSTALLING, COPYING, OR OTHERWISE USING
THE SOFTWARE PROGRAM, YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT. IF
YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT INSTALL OR OTHERWISE
USE THE SOFTWARE PROGRAM
This software program and any files that are provided by Freedom Force
Properties LLC d/b/a Irrational Games ("Irrational Games") or Sierra
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'patch,' 'update,' or modify the software program, as well as any printed
materials, on-line or electronic documentation, and any and all copies and
derivative works of such software program and materials are the copyrighted
work of Irrational Games, or its licensors, licensees and suppliers,
specifically including Sierra, and/or its wholly owned subsidiaries
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License Agreement which is provided below ("License Agreement"). The Program is
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