For The Village takes place in a chaotic medieval world with open PVP, where players will be able to do as they want and evolve their characters the way they prefer. We have some basic attributes for this evolution that can be distributed as your level increases. In the world of "For The Village" players don't use magic, the only forms of magic are the creatures, some items and other elements in the world, this means that players will be specialists in melee or in distance combat. Our idea is to release a solid combat system, where the build will be important but also the player skills. Another important point is the graphics, I know it can not please everyone the "low poly" however I am using resources from the "asset store" that are accessible to this project (for now), so I'm sorry if in case you do not like a more "cartoonized" style ", feedback on this will have to be ignored (sorry).

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.