You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.
Both teams start on a cliff side with hang gliders, and a large mountain range separates the two bases, giving the gliders a crescent path. a small village lies along the valley, giving plenty of ground cover.