You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.
A desperate struggle for control over a key supply route in central Africa. One of the only bridges capable of supporting large convoys of supply in the area, it is vital for both the APR and the UFLL to gain control over both sides. The winner of this battle could turn the tide of the faction wars, one side receiving supply whilst the other is starved into submission. Fight well and do your faction proud!
Lol, that train is placed pretty unlogical. :)
I fixed up the train as well as other things on version 2. Would appreciate it if you could try it out.
Tell me if the train is now regularly placed? ;D
I agree with Tottel,but nvm... The map is excellent but I think you should fix some "weird" bugs etc. 8/10
I've got the second version of my map up now. I've tried to iron out any bugs or scene irregularities I could find. Would appreciate if you could test that one out and tell me if you find any bugs about. Thanks.
Lol yeah I thought that with the train after I made it, but it makes such good sniper cover because you can work you're way out to get a diagonal view on the bridges. I'll have to jig it about to keep the good angles but make it more plausable.