Fantasy, action and adventure based Fantasy MMORPG, with unique and interesting approach, developed for multiple platforms.

Report RSS Change of Networking platform

I've been thinking about the networking platform I've chosen. I barely use it, which add quite a lot of unneeded processing and memory usage. Should I continue using it?

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I realized, that I am almost not using the networking platform I've chosen, all Room, User, logic grid, and server side logic is mostly my own implemented, on top of their API, which i barely use.
So why should I continue using it?

I had to use large amounts of unneeded CPU processing & memory usage (simply speaking) , and other nasty things.

I have specific needs and vision on how it must work, so, couple days ago it thought, why cant i create my own server?

I will continue to work on it till minimum requirements are met, if succeeded, i will create c# API for Unity engine (client side) and transfer my project to my own, networking platform.

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