As if the player is reading a book, Epic Tales of Codfish tell the story of J.M, a man who used to be a writter, but had to change professions in order to maintain stability in his family's life. Catch fish and sell it. Survive the economy during a dictatorship in Portugal.

Post news Report RSS Epic Tales of Codfish - Devlog #4

This week we worked on sounds and environment concepts, as well as sketches for the initial sprites of one of the main characters, J.M.

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Hey there!

Unfortunately we can't display sounds here, but next week we might release a video on youtube with some sound samples of the music style we intend to have in Epic Tales of Codfish. Expect something calm and portuguese themed :)

Below are the moodboards of the environments we are working on:

  • House interior environment;
  • Bay environment;
  • Sea environment.

Moodboard Environment House Inte



Moodboard Environment Bay


Moodboard Environment Sea




Here are some sketches of a character:

Concept Art Joao Maria Small jfi


The mechanics we are researching are similar to Undertale's damage bar moving target, and Stardew Valley's fishing mechanic. Below are 2 GIFs of the researched mechanics:

Short Fishing Mechanic Stardew VUndertale   All Off GuardBetraya



Next week we will give updates on the Gameplay loop, as well as more concepts and some of the ingredients for the game elements/sprites.

Feel free to keep up with these devlogs and give feedback. We are a team of students and any advide is welcomed :)

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