Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.
nice, but its more engine stuff. when are we going to be seeing game stuff?
*Compulsory comment by religious nut claiming you will cause the apocalypse with 'God' reference*
Otherwise, epic.
And in response to Tallon: Better to have the engine done before doing the game side of things. Look at STALKER on it's release for the why :D
Very cool looking. A bit impossible in a vacuum (not much dust to light up) but cool looking regardless.
FOOL! if you knew your physics like you claim to then you'd know that space isn't a true vacuum! it's filled with dust and pebbles and ****! especially around stars! now what you should be complaining about is the poor overload this looks like it'll put on the average graphics card and processor!.. AH my computer's innards! also side note audio and visual effects are very important
Beautiful!
Looks good... and space is almost a complete vacuum but not empty, mostly dust, gases, including the earth, lol, and various other particles, so yes, the rays would work and do.
Voyager! Tuvoc raise shields Tom put us in firing position and harry... how did romulans get in the delta quadrant