Evolva is a third-person action game developed by now defunct British studio Computer Artworks and released in June 2000. The player leads a team of 4 "genohunters" trying to save a distant planet and its indigenous animals from a parasitic alien species. Each of the genohunters can develop new abilities by incorporating and altering the DNA they've absorbed from the creatures they have killed. Genohunters can grow spider claws, jump like a frog, breathe fire, vomit flammable liquids, shoot explosive spores, scramble enemies' brains, spawn small alien offspring that injure enemies, etc. The game has 12 large levels populated with invading alien insect-like creatures known as the "parasite guardians", as well as various indigenous animals. Levels are spread through 3 continents with completely different environments, and each continent has a "boss" at the end which your team of genohunters must defeat using the newly acquired abilities.
Disables the game from switching between high and low detailed models(LOD) for enemies and other dynamic objects when the player moves closer or away from them.
This modification disables the game from switching between high and low detailed models(LOD)
for enemies and other dynamic objects when the player moves closer or away from them.
The game will use high detailed models all the time.
By default enemies have 5 different models and other objects 2 to 3 models,
and the highest quality one would only be used when around 3-5 meters from the player. On high resolution displays the transition between various models is quite noticeable and distracting, and modern PC hardware can easily handle the usage of high detailed models for all objects.
Extract the archive and copy the files from the LOD_high folder to:
(game install directory)\Resources\Informs
If you want to return those to their original state, use the files provided in LOD_original folder.