I'm proud to announce Evil Labs was full released to Steam today (June 15th).
It was a wonderful journey and I'm very proud of what we achieved with your help, especially being a solo developer.
Thank you very much for all your help and support! :)
For v1.0, I polished the game a bit and fixed the last bugs reported by the community. I also added some new stuff.
Here is the changelog:
- Added 2 new secret customers (cosplayers)
- Added "Add Max" button to Raw Material Menu
- Added "Buy All" button to Raw Material Menu
- Added total to Raw Material Menu
- Improved shipment methodology
- Improved Disease Menu
- Some changes in the Raw Material Menu layout
- Enabled the Reset button to shipment
- Enabled "set max/Max All" button to shipment
- Fixed some lab researches requirements
- Fixed some misc researches requeriments
- Fixed an issue that let you send a negative number of medicine to other regions
- Fixed some tooltips (pause mode)
- Fixed some buttons error
- Save Menu layout changes
- Secret customers chance changed
- Some other minor improvements
- Some other minor bug fixes