A unique single player experience where you take control of a goverment created test subject fighting for his life. Featuring unique quick-time moments, plenty of stealth style gameplay, experience and upgrade system, beautiful levels with amazing open style play. Experience the escAPE in many different ways with my soon to be patented CreativeController(tm) a unique system that evaluates the players ability and inventory and opens up and closes down areas of the world, for example a skilled player who has alwasy gone the hard way will be presented with even harder tasks to deter them onto an easier path, complete the harder part and get rewarded, take the easy path and miss out on thos goodies. This is being made as a solo project at the moment but future references will be needed: Texture artist, Static Mesh Modeller and Sound Effects will all be required at some point, I will post about that when ready, but for now just enjoy the media.

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escAPE Menu Night
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ZeroOneInteractive Author
ZeroOneInteractive - - 25 comments

If anyone has any idea how i can make the grass (which is a non-static mesh) darker on the cameras side ie away from the moon, also my moon needs more glare or a lens filter with craters etc... Any help or ideas are greatly appreciated.

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Description

This is the near final render of another of my live backdrops for the main menu. Here you can see the sky has darkned alot and fireflies have come out. Before the beta-release I will post screens of the different ones and place a voting session on which one you guys would think places best.