'Enemy Alien' blends point-and-click and role-playing elements in a game to uncover a dark secret in a small American town.
Hello, dear Indie Gaming friends,
Here you will learn about a new update to my adventure role-playing game! Over the past few months, I have implemented several changes to the game and added many new locations. Due to the decisions the player can make, I also have to incorporate multiple solutions for the puzzles and expand the dialogues.
In the game, there aren't just one but three fascinating narratives waiting to be discovered and unlocked by you. Immerse yourself in a sci-fi epic, explore dark secrets, or experience a thrilling thriller. These stories are not only challenges but also adventures waiting to be revealed by you.
Your choice not only determines the course of the story but also the level of difficulty. So, you can take the risk or choose the safer path.
In my game project, I've incorporated a dynamic zoom effect and added aircraft for vitality.
The game includes various action sequences, including fistfights. I've been working on implementing this gameplay mechanic in a test trial for a few days...
Explore 'Enemy Alien,' a solo-developed adventure game crafted using the Visionaire Engine, featuring classic adventure elements and a thrilling shooting...
My motivations for this project and a small announcement of the adventure game 'Enemy Alien'.