ENDCIV is a post apocalyptic strategy game with city building elements. The major challenge for the player is to build-up a settlement and defend it against various threats. Some of the resources are directly connected to the environmental simulation such as animal population and weather, dependent on daytime, season, rain and wind.

Farming added
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Eyello Author
Eyello

Today I have implemented a garden. Each plant needs water to grow, without water it slowly dies. While a plant grows it generates food and can be harvested. The longer it grows the more food it holds, but once it is fully developed it only lasts for a given time.
The simulation works fine already, now we only have to tell the people how to use the garden.

Reply Good karma+6 votes
TyXo
TyXo

Me likes. Waiting to see more :D

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DiamondBorne
DiamondBorne

...And then the heatstorm swept through the area before your farmer could harvest them all. Your ragged band of survivors starved to death and such is the life in Endciv. :D

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Eyello Author
Eyello

Yea like that :)
Plants need water and that is what is most important to the citizens. If it doesn't rain for a while then watering plants must be planned.

Lack of resources gets even more difficult if you start to have animals in town. They need both, food and water.

On the other side you can always try to achieve large stocks for bad times.

Reply Good karma+3 votes
Kamaz91
Kamaz91

will be able to fertilizing fields and destruction of the soil by constantly planting the same crop? :D

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Eyello Author
Eyello

And maybe we will calculate ray tracing shadows to determine how much light hits the plant...
Na, not that detailed.

Reply Good karma+2 votes
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Eyello
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