This motocross game, endorsed by Spanish MX freestyle champion Edgar Torronteras, includes 4 game modes: racing on outdoor tracks in Motocross mode, on indoor tracks in Supercross mode, hunting for checkpoints in the wide Baja areas, or going for spectacular stunts in Freestyle mode. There are over 20 different tracks, including city courses. Players can choose from various customizable bikes, ranging in displacement from 125cc to 500cc. Several difficulty modes determine how hard it is to keep the bike under control, and a multiplayer mode allows races between up to 8 human riders.
This is a tutorial pdf explaining how to create custom map objects for Edgar Torronteras' Extreme Biker
Custom object for Extreme Biker's XZ Track Editor - Supercross stadium
This is an official .max and texture file for the Bike rider skin from Edgar Torronteras' Extreme Biker.
This is a custom object for Edgar Torrenteras' Extreme Biker that is based on a flood light. Intended for use with the level editor.
These are a series of 3 displacement maps presumably made to help create Extreme Biker levels
This is a fix for Edgar Torronteras' eXtreme Biker that allows the game to run properly in widescreen. It was created by AuToMaNiAk005.
This is a script meant to be used with Luigi Auriemma's QuickBMS to extract files from Extreme Biker, Moto-X and Motocross Mania.
This is an archive of Extreme Biker tools. Created by Deibus studios. Includes the XZ level editor and a 3dsmax plugin.
Upgrade 3 is an official patch for Edgar Torronteras' eXtreme Biker. This was the final update for the game.