A global survival game where you must collaborate to build a civilization within a wilderness simulation. Propose and vote on laws to make decisions as a group, working to build within your environment without destroying it, or face server-wide destruction.

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Eco Alpha 6.1 Released: Introducing Player Housing

Eco Alpha 6.1 Released: Introducing Player Housing

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We released Eco Alpha 6.1 today, with over 375 bug fixes since the last release, and the introduction of Player Housing.

How to Save the Environment by Letting Kids Destroy It

How to Save the Environment by Letting Kids Destroy It

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Hi all, for Earth Day I wanted to share a post about our goals for video games beyond education, and how we believe they can make an impact on education...

We’re excited to announce Eco Alpha 5.5 is now available!

We’re excited to announce Eco Alpha 5.5 is now available!

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We’re excited to announce Eco Alpha 5.5 is now available! Get it on our website at strangeloopgames.com/eco. We’ve added a ton of new features to...

Eco Alpha 5.4 Released:

Eco Alpha 5.4 Released:

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We’ve released version 5.4 of Eco, adding some new features and a lot of new bug fixes. Should make playing a lot smoother!

‘Eco Alpha 5 : Ecosystem Release’ Announced, October 3rd!

‘Eco Alpha 5 : Ecosystem Release’ Announced, October 3rd!

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Following up on our Alpha 4 Economy Release, we’re releasing the last build before beta, Alpha 5, Ecosystem Release. This build focuses on building...

New Eco Trailer Released! Showing at PAX

New Eco Trailer Released! Showing at PAX

News 1 comment

We’ve created a new updated trailer for Eco, which we’ll be demoing at PAX! Check it out below.

Alpha 4.2 Released

Alpha 4.2 Released

News 2 comments

We’ve released an update to Alpha 4 and reset the main server, so it’s a great time to login and check out the game from the beginning if you haven’t...

Eco Alpha 4 Released!

Eco Alpha 4 Released!

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‘Economy Release’ includes tons of new features, check it out now!

Eco Wins the Climate Challenge

Eco Wins the Climate Challenge

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Eco honored as a game that addresses climate change

Vehicles and Transport in Eco

Vehicles and Transport in Eco

News 10 comments

In Eco you only carry a realistic weight, so transporting materials with vehicles and building roads to run them on are essential. Check out how they...

Eco Dev Blog 16

Eco Dev Blog 16

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Alpha 4 build progress! Check out what's coming for our next release: Roads, Vehicles, Items, Tech Tree.

Eco Dev Blog 15

Eco Dev Blog 15

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Trees, MiniMap, Tech Tree, Power Systems and more!

Eco Dev Blog 14

Eco Dev Blog 14

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Here's our progress on Alpha 4 this week, lots of updates to trees, roads, property, transport, and the minimap!

Eco Dev Blog 13

Eco Dev Blog 13

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Check out our progress on property, transport, landscape, and foliage.

Eco Dev Blog 12

Eco Dev Blog 12

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This week we got property and power systems progress, new foliage, trees, and tools, and Eco won a pitch contest.

Eco Dev Blog 11

Eco Dev Blog 11

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Power systems, Terrain Visuals, Slack-like Chat and more!

Eco Alpha 3 Launched!

Eco Alpha 3 Launched!

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Latest build of Eco includes ecosystem balancing, signs, bug-fixes, and more.

Eco Dev Blog #10 - Beta Design Plans, Art Direction, Skills, Trees

Eco Dev Blog #10 - Beta Design Plans, Art Direction, Skills, Trees

News 5 comments

We’ve taken the last few weeks to really focus on our plans for beta, designing and building new systems and experimenting with the art direction!

Eco at the White House

Eco at the White House

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We had the amazing opportunity last week to visit the White House and talk about the role of games in education with leaders from industry and government...

Eco Alpha 2 released!

Eco Alpha 2 released!

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We’re very proud to announce that Eco Alpha 2 has just been released!

Eco Alpha Dev Blog 1: Post Alpha Plans

Eco Alpha Dev Blog 1: Post Alpha Plans

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This week we are discussing our art direction, skill system, and bug bashing!

Eco Alpha is Released!

Eco Alpha is Released!

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We’re very proud to announce the public alpha build of Eco is officially released!

Eco Alpha Release on Monday - Alpha Release Notes

Eco Alpha Release on Monday - Alpha Release Notes

News 4 comments

Eco alpha build being released this Monday, Nov 23rd! I wanted to give an update on our progress and what to expect from the build.

Eco Dev Blog #9 - Alpha Fixes, Trello Board, Playtest Settlement

Eco Dev Blog #9 - Alpha Fixes, Trello Board, Playtest Settlement

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Trello board, playtest settlement and getting ready for our alpha release next week!

Eco Dev Blog #8 - Alpha Launch Date Announced, Skills, Laws, Craft Tables

Eco Dev Blog #8 - Alpha Launch Date Announced, Skills, Laws, Craft Tables

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Alpha Launch Date Announced, Skills, Laws, Craft Tables and more!

Eco Dev Blog #7 - Live Stream, Account System, Forum, Art Pack Teaser

Eco Dev Blog #7 - Live Stream, Account System, Forum, Art Pack Teaser

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Live stream recap, account system, forum, art pack and more!

Eco Dev Blog #6 - Character Styles, Craft Tables, Food, and Pollution

Eco Dev Blog #6 - Character Styles, Craft Tables, Food, and Pollution

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Live streaming, character styles, pollution and more!

Eco Dev blog 5: stone houses, crafting, alpha design, and account system

Eco Dev blog 5: stone houses, crafting, alpha design, and account system

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Working on crafting systems, stone houses, meteor destruct sequence, and more.

Developer Tier Details announced - Eco Partially Open Source

Developer Tier Details announced - Eco Partially Open Source

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We will be opening up Eco to community development by our Kickstarter backers. This post describes how that works.

How the Player-Run Economy works in Eco. 75% funded on Kickstarter!

How the Player-Run Economy works in Eco. 75% funded on Kickstarter!

News 3 comments

We've announced how our player-run economy functions in Eco. It serves as a quest system unlike any other, where players can buy and sell not just goods...