Updated Pre-Alpha
Demo 6 comments- Doors/Torches - Placeholder Goblin archer You can grab any item with E
Early demo of a dungeon rogue like with persistence. Explore the random generated areas of Veldors depths. Upgrade skills and the village, including your own house above in the overworld. We're a team of two people: Tim Walther, the musician, his YouTube Channel is called "Geemeeofficial"; Florian Hafner is the artist and programmer.
Controls (IMPORTANT!):
Pick up your sword right at the start. There's a big chest to be found in the dungeon.
Doors will be breakable, for now they shoot arrows. Cause that's what they do.
- WASD to move
- Left Mouse to attack
- Right Mouse to shield
- E to pick/drop objects (or Left Mouse to throw them)
- R to restart
- ESC to quit game
Future Updates:
- Switching characters while playing
- (Different) abilities for each character
- Mini bosses in the "big chest room"
- Overworld -> Village with your own house
- Skill system (in your house)
- Several gameplay elements like traps and secrets
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- Doors/Torches - Placeholder Goblin archer You can grab any item with E
PLEASE READ THE CONTROLS in the DESCRIPTION! Pick up your sword right at the start. There's a big chest to be found in the dungeon. Doors will be breakable...
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wow this is really good!
It's good game :D, the design of goblins very horrible :/.
May be because it's just a placeholder? :)