Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer.

Report RSS Drox Operative beta patch 0.918 released

We have released the 0.918 beta patch for Drox Operative. This patch makes systems more unique and fixes a bunch of small things.

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Here's all of the changes for patch 0.918.

Drox Operative

  • improved temporal flux effect
  • rearranged journal a little to give more room
  • added 5 new anomaly effects
  • gave Drox Operatives screen a hotkey, defaults to O
  • fixed "systems have been corrupted" quest text (Roswitha)
  • fixed monster base of operations quest text (Roswitha)
  • fixed a couple typos in Semi-Hardcore description (Excellion)
  • can no longer repair, identify, buy, or sell from vendors that you can attack (PrimeIntellect)
  • planets around orange stars now have a better chance of being terran
  • planets around yellow stars now have a better chance of being paradise
  • planets around red stars now have a better chance of being dead
  • planets around white stars now have a better chance of being toxic
  • planets around cyan stars now have a better chance of being barren
  • planets around blue stars now have a better chance of being inferno
  • planets around yellow stars now have a better chance of being fertile
  • planets around cyan and blue stars now have a better chance of being mineral rich
  • planets around white stars now have a better chance of being credits rich
  • planets around red stars now have a better chance of being tech rich
  • orange and blur stars now have more planets than average
  • added yellow, purple, red, green, and blue anomaly level modifiers
  • increased the spawn rate of most cargo bays
  • improved rebel clone quest some (Roswitha)
  • removed an unneeded world from monster group quest text (Roswitha)
  • fixed missing legend reward on monster group quest (Crisses/Roswitha)
  • halved cloak bonuses
  • added race and system to rescue announce text (Crisses)
  • changed it so the more structure you have compared to your component max durabilities the more the structure takes damage as opposed to your components (% is shown on character screen structure highlight)
  • added new structure stuff to damage help topic
  • now relations are capped with races depending on your treaty level with them
  • cargo bays will now show better than texture (+) if better than any of your current cargo bays (Crisses)
  • thrust boost consumables now increased defense as well (Chumpy)
  • incoming objects quests now give 0.5 legend (Crisses)
  • plague quests now give 0.25 legend (Crisses)
  • changed planet map textures so that they would draw round on the minimap and system maps

Drox Operative

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