Hell is back, and this time it is more aggressive and relentless than ever! Fight your way through the demonic armies and watch hell recede back to the depths from whence it came, using the most powerful weapons the UAC, and hell, has to offer! Eradicate rooms full of enemies with the newly improved BFG9000, or pick enemies from afar with the sniper rifle! Or walk around taking fire like the badass you are whilst blasting heads off with a variety of shotguns! One thing's for sure, though - hell is not going to cut you any slack! A lot of the additional content in this WAD is not made by me, credit goes to anyone at Realm667 and /idgames for anything of theirs I may have used, and of course credit to id software for Doom!

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I apologise: I haven't been on here in a while! But the WAD is coming along nicely...I could use some ideas though...

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I must apologise for my absence: I haven't been on here in a while. So this will just be a small update to keep everyone up to speed. I haven't been able to remake the levels and classes that I lost yet, but I have replaced the lost level with a new one! However progress has slowed down a bit - ideas for the current level have all but ran out, and despite having a long list of ideas none of them can be incorporated into the level (I'm currently working on level 14).

But during this time I have gone back and tweaked most previous levels; balancing difficulty, improving aesthetics, etc. And fear ye not! For I have the next three levels planned out, so progress should pick up once level 14 is done!

If anyone has some ideas that I could try, please let me know! But bear in mind that I am limited by the GZDoom engine. Ta!

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