Hell is back, and this time it is more aggressive and relentless than ever! Fight your way through the demonic armies and watch hell recede back to the depths from whence it came, using the most powerful weapons the UAC, and hell, has to offer! Eradicate rooms full of enemies with the newly improved BFG9000, or pick enemies from afar with the sniper rifle! Or walk around taking fire like the badass you are whilst blasting heads off with a variety of shotguns! One thing's for sure, though - hell is not going to cut you any slack! A lot of the additional content in this WAD is not made by me, credit goes to anyone at Realm667 and /idgames for anything of theirs I may have used, and of course credit to id software for Doom!

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Some Improvements
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Description

Shown here is a few of my improvements. First off, the most obvious one, is the three variations of Cacodemons introduced. They all act alike and their alternate colours are purely for aesthetics. The three Cacodemons randomly spawn, and eventually they will have unique abilities to them.
Secondly, although shown in the last few screenshots, we can see the new PS1 (or PSX) styled HUD.
Third, we can see one of a few new crosshairs to choose from. This one is the Quake symbol, but there will be more!

(Credits for the Cacodemon recolours : Doom A Holic / TheMrBenpulido)
(Credits for the PSX HUD : Recreation by Dragonbrethren - Edited by me)

And finally we can see the one of a few new weapons. This is the Experimental Energy Rifle, and its the first weapon that I actually made! This weapon fires a ring of plasma that rips through enemies and is unique to the new Scientist class! The ripping nature of the ring means that although not very effective against smaller enemies it does much more damage to larger enemies!