You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator. When you start the game you decide what kind of god you are and how your DOMINION affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion. In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension. Release version and manual is available now. Manual can be downloaded from Illwinter's web page.
Map for Dominions 4 (214 + 69 provinces). Inspired in the Arcanus/Myrror planes of MoM. Version 2, with more portals between planes and no pink map.
There was a time when the world was one. Then, to cut down struggle between nations, the Pantokrator decreed the Planar Seal, and thus the world was divided in two. The only gate between the planes was left open in the far northern reaches, guarded by a mighty divine keeper. Now, with the Throne of God empty, the nations struggle to conquer their plane and gain entrance to the other one. When a new God rises to omnipotence, will the world be one again?
Two planes, only connected by a ruined keep northeast Arcanus that leads to a hollow hill in Myrror, and in five other places known as 'Nodes'.