If you love to play role-playing games RPG, improve the characters, unusual and simple fights - you're clever, my friend, this game is what you need! Playing Defenderia has two parts: a map exploration and battles against monsters, and you will enjoy both of them, I guarantee.

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Hello, guys! I made some work with Defenderia, add new features and edit a battle system. I think, you can check it on PC and MAC.

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Hello, guys! I made some work with Defenderia, add new features and edit a battle system. I think, you can check it on PC and MAC, it is full versions of the game, but still with ugly sounds, as i always say :]
Okay, till now, you can always download latest full Pc and Mac version on official site, it si easy to find, on the main page.
Official site is... ready?...is...

So, what new in v.26.02.14 ? A lot, i swear!

1. All heroes ability power improved. Now, all actives spells damage equals to hero damage + additional spell damage + various conditions (different to each hero, you can read about it in hero selection screen, of course)
2. All heroes can target with spell and simple attack any monster in the first row, It is a new, because previously each hero can attack only monster straight to him.
3. You can make combos and gain health (green), energy (blue), experience (yellow) and gold (always). To make a combo collect in a one row monsters on the color pedestal or on the rock color pedestal. Improve your combo count to gain more gold and other bonuses, and open new combo achievment (improves health, enery and experience gain)
4. I add skipable help on the start (yes, if you skip it, you can start help from the main menu by pressing [?] button). It is on russian (good translated) and english (a bit more bad translation, can not do more :]).
5. English tips on each screen (press settings button - it is like a gear)
6. Limit of moves on the stage map until you find and kill stage boss. After beating boss game gives you infinite moves to explore the stage.
7. Previously, when you kill monster and a new monster enters in a battle, he can not bite hero in current turn, and, making a fast killing, heroes take less damage, and battle are a bit boring (imho). Now, after coming on the dead monster place, new monster can attack after all other units turn. It is a very cool decision, i think, do you?


Report me about bugs, please, and your opinions, i am very glad to read it and improve me game with your help! If you find ane error, report me, and i fix it as fast as i can and upload new version on defenderia.com
Thank you, that all, bye!

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