DL LINK: Eagledesignmedia.net

(NOTE: While the engine is reportedly "Game Maker Studio", it's in fact Game Maker v8.1 - however it's not currently listed).

Developed by Eagle Design Media, a team currently composed of myself (Anthony LoPrimo) and Nick Simmons, Deep Freeze was a game that started as an entry to the Frosty Four Digits 2011 contest over on the site 64digits.com and evolved into something much bigger. Going over the feedback we got from those that played it, and our own ideas, we're pleased to announce this brand new demo and preview of what we have so far! It's still far from done, in my eyes, but it's time that you guys enjoyed a new preview.
It's packed with 32 levels now, many giving you quite a fun challenge. With more features on the way, we're sure that the challenge is only going to get bigger and better!

However.... if anything, we're in need of a big thing - your feedback! We need every bit we can get, and that's where you all come in! Please, take some time to try it out and get involved! Feedback can of course be directed to eagledesignmedia@gmail.com or here, as well as on our tumblr blog and anywhere else you can contact us.

To keep tabs on the game, please check us out elsewhere:
Deep Freeze's Website
Deep Freeze on Twitter
Deep Freeze on tumblr.
Eagle Design Media's Website
Eagle Design Media on Twitter
Eagle Design Media on tumblr.
Eagle Design Media on Facebook

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Deep Freeze
Platforms
Windows
Developer & Publisher
Eagle Design Media
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Abstract
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Single Player
Project
Indie
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