Everything what you can see in the game is firstly papercut. Subsequently, comes pen drawings and then the digitization and post-production of papercut materials. In parallel with the digital world of game itself it’s also growing it physical model in the real world, together with archive of our handmade drawings. This is among other reflecting on the theme of the game itself and creation process of the work. Since the beginning of the game we want to keep visual style within the frame of a.k.a. cut-out animation. For our purpose, this technique is sufficiently rich and in the Czech Republic has a long tradition to which we behave esteem.