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Damzel is a first person squad protection game set in a post-nuclear British city. You control a force of agents in order to protect various characters as they move around the procedurally generated city on a variety of missions. The city itself is run by a foreign corporation and is inhabited by both normal citizens and enemies from rival corporations. Your mission is to neutralize any threat to the assets in your care. However it is not always clear who is the biggest threat, your enemies or the characters you are protecting.

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Report RSS Damzel cityblock lighting test (view original)
Damzel cityblock lighting test
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sushiflavoredcupcake
sushiflavoredcupcake - - 28 comments

beautiful lighting

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DeadPhaker
DeadPhaker - - 148 comments

eww I hope you'll change those 3d shapes to a something more eye friendly, I think its possible, because the generator generates the city from models it has. Looking good though!

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DewmBot
DewmBot - - 518 comments

0_0 this looks AMAZING!!! this looks pretty good for unity the game i was trying to make with unity looks like crap comapired to this. i cant get my lighting to work out and when i add buildings the game just lags like hell dose this take a long time to load? if it dosent i either have a bad computer or im doing some thing wrong

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Captain-Arse
Captain-Arse - - 467 comments

the lighting and texture reflection reminds me of Mirrors Edge, that game had some of the greatest lighting features i could ever hope for. :)

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