Players are the most dangerous inmates in the world, and are placed in giant "life-like" environments and forced to fight it out using modern
weaponry......
Kind of a bizarre design. I've seen em before but not a model with the barrels positioned like that. I've seen two side by sides one pair stacked on the other. But these barrels look better.
Problem is... more barrels makes the gun heavier. The plus of the side by side wasn't for two shots. One barrel was fully choked and the other was open. So one barrel was close range and the other was long range.
The real reason for having the Rombo compared to a regular double barrel was to have more firepower. It will be balanced to around the same firepower as the Spas-12 for single shot. The main difference is that this weapon will take longer to reload, but also have a high power mode.
I'll look into weight, but their are heavier weapons to come, but thanks for letting me know the fact about the barrels.
Also we will be adding balancing as well as having a slower reload, it will also decrease your characters maneuverability (jumping, switching weapons etc.) However that will be implemented in future release.
four barrel? sweet!
Yup lol.
Kind of a bizarre design. I've seen em before but not a model with the barrels positioned like that. I've seen two side by sides one pair stacked on the other. But these barrels look better.
Problem is... more barrels makes the gun heavier. The plus of the side by side wasn't for two shots. One barrel was fully choked and the other was open. So one barrel was close range and the other was long range.
The real reason for having the Rombo compared to a regular double barrel was to have more firepower. It will be balanced to around the same firepower as the Spas-12 for single shot. The main difference is that this weapon will take longer to reload, but also have a high power mode.
I'll look into weight, but their are heavier weapons to come, but thanks for letting me know the fact about the barrels.
Also we will be adding balancing as well as having a slower reload, it will also decrease your characters maneuverability (jumping, switching weapons etc.) However that will be implemented in future release.