Cubicverse is a full role playing game running directly in your browser, doesn't require any plugin and yet offers an experience similar to those isometric role playing games which made history. The game includes an infinite 3D procedurally generated world mixed with staff and user created maps.
You can walk seamlessly across the whole world, never having to wait for a map load (unless you teleport yourself), and yet explore our ever growing universe.
The game runs in an alternate medieval fantastic universe, where magic exists but will require some efforts to gain, where you are able to craft your own items or gather them from your adventures and combats, explore mines and dungeons, meet new people and follow quests and missions.
However the game doesn't stop here, it also offers an area open to player modifications, letting them modify the map at their will, create their own missions and stories and let other player visit it.
The game is free to play, forever, with later on a premium membership which will unlock special abilities.
Join us now, and help us build a new fantastic universe at:Cubicverse.com (Coming Soon)
Join our Telegram chat group at T.me and join the conversation!
Infinitely sized world
Play as much as you want
Free to play
Interact with other players
Quests and missions
Battles against monsters
Multiple type of areas
Craft your own equipment
Brew your potions
Melt your ore
Full 3D world
Player owned / handled areas
Player written quests
Constant updates / improvement
The work on Cubicverse is not slowing down, actually I could say all the reverse. Last week was even a particular week with the release of the game client, and posting Cubicverse on steam.
A game client has been produced to access directly the game without any browser installation, without having the browser decoration and yet having exactly the same features has the browser game. We decided to offer it, and hope some of our players will enjoy it: Indiedb.com
To make more people aware of the game we also invested some money to try to publish the game on steam, even if the chances are pretty, being due to the limitation of the technology, the kind of game or other reasons. Anyhow if you want to support us, please go on steam and vote for us: Steamcommunity.com
A new GUI has been developed to make it cleaner and let the game use more space on screen:
A lot of new features have been added, from information panels, to NPC logic, and NPC moving around to give more life to our virtual world. (Those are available as player too)
New quests have been released to keep you busy, with the addition of new quests writers to help us.
New monsters have been added for example this quest monster here (red daemon):
Without speaking about all the small changed and bug fixes we did. Therefore if you didn't tried the game yet, it could be the right time to check it out, or if you tried already well, why not try to spot those changes inside?
The project, even if it is playable, and should already offer some good content, doesn't contain yet all what we have in mind. Check out our road map!