Crystal Kin is an exploration driven RTS game that features procedurally generated maps for the players to explore and conquer. The maps include randomly generated NPC factions, bosses, and scripted events that the player will need to deal with in order to win. Game modes will include single player vs AI, online and LAN multiplayer and persistent online servers with very large game worlds, to explore and build massive empires; allowing diverse play that can last from 30 minutes to several days.
Engine preview:
The engine has had quite a lot of updates recently, support for multi lighting, different variation of particle effects and more! The video below briefly (briefly being five minutes…it’s a pretty large engine) goes over some of the things the game engine can currently do.