hello,
Update TestBed in v1B
Update of TestBed Engine:
- optimization to making it less greedy
Update & adding modules :
- explosion simple & effets. v1.6 MAJ
- explosion simple & effets + décors. v1.4 MAJ
- explosion simple & effets + destruction décors. v1.4 INT
- explosion sharpnel. v1.1
- explosion multiple. v1.4 MAJ
- explosion a retardement. v1.4. MAJ
- world_Test_LightAmbiance. v1.1 INT
- world_Test_Player mouvement/bodypart. v1.3 INT
- world_Test_Ennemi-Distance. v1.2 INT
- world_Test_Ennemi-Vue. v1.1 INT
- world test weapons. v1.1
- world test lightning Off,uniquement les ombres dynamiques. v1.4
- world test lightning On,ligthning et ombres dynamiques et statiques. v1.3
Example of modules:
A) explosion simple effects. v1.6 & Simple & explosion effects + destruction decorations. v1.4:
- adjusting the physic.
- adding the gravels.
- adjusting the size of the debris boxes & smoke debris.
- adding destructible + effect + debris walls.
- adding the effect of flash during the explosion. (I begin to decompose the explosion, to make it more realistic, from A to Z)