Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!
Here are a selection of pics taken from our Autumn Media News Release! We hope you enjoy them and look forward to hearing your thoughts.
TA Team
Anvil: Designed & created by Spin (with art contributions from our talented environment team)
Reminds me a lot of de_season from css. But this looks really freaking awesome. I can't wait to play!
Sweet, this is all looking very good :)
Spin is our lead level designer. I can assure you he is thorough in his design process, calculating choke points where teams will meet, optimising such areas for "frames" and also conducting overhead views for sniper and long range play as well as short range door to door playability.
Our maps all go through the same tedius process, so I'm positive you will enjoy them all :)