Great War mod v1.01 by Tim including Campaign by Diegrinder
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Upgrade conversion to Cross of Iron by CSO SimTek 2007
cc3.exe editing by schrecken 2007
weapons.txt adjustment by snr_drill (fixed explosions for smw 16 heavy mortar)
banner by sbufkle
You must have Cross of Iron Installed
Ok a few notes etc. about the mod!
Firstly the game is a mod and therefore imperfect.
The Russian Front videos still run.
I haven't worked out how to change the commanders names (yet) and a few
of the dates are wrong.
The ranks are not correct for all the teams (can't be changed!).
The Allies can speak either French or English. Press F8 to change the
language. Its up to you what language they speak.
Germans speak either German or English – no Turkish voices yet. Hopefully
they will follow.
The Russian Front Battles, Operations and Campaigns will show up in the
historical game choices. I will replace these in due to time. It will take a while
and I hope you will make some. If you make any using either original or new
maps please send them to me (preferably with a readme file of what the
battle/op/campaign is about)
In the meantime there will be a few custom scenarios available.
All custom
scenarios should be placed in the folder Program Files/ Microsoft
Games/Close Combat III/Games/Battles
You can also make your own.
In an attempt at historical accuracy and in order that all the nations get one
slot at least I have limited the teams as follows:-
Allied Central Powers
Year Season Country Country
1914 Autumn British German
Winter French German
1915 Spring/Summer Australian Turkish
Autumn British German
Winter French German
1916 Spring French German
Summer British German
Autumn Australian German
Winter Belgian German
1917 Spring Canadian German
Summer French German
Autumn British/Australian/Canadian German
Winter USA German
1918 Spring British/Australian German
Summer British/Australian Palestine Turkish
Autumn British/Australian/Canadian/French/USA German
If you don't want tanks showing up in 1914 always click 'restrict teams to
historical accuracy ' when creating the scenarios.
The mortars have a minimum range. Keep them at the back otherwise they
can't fire. Artillery does not have a minimum range as its possible to call a
barrage down on your own head!
The requisiton points cannot be easily altered and therefore some of the
teams are too high in my opinion (e.g. mortars) but on the other hand mortars
were important and did a lot of damage in WW1.
You not necessarily need any of the custom made WW1 maps to play the
mod. However you do add to the feel and some of the customs scenarios
produced will need them. A read me will be included to let you know which.
That's all I can think of for now! I dare say more items will crop up as the
game is played. Please post to the forum with any queries. You can also e
mail me but posting to the forum gets a quicker and more varied response.
Others may know something I don't! (hard to believe I know...).
Credits : Diggin' Robat for data and inspiration, Fish for maps, some gadget
graphics and more inspiration! Dreaded88 for allowing us to use bits of the
1940 mod and editing tools, FUTURE for his A7V graphic (used the grey one
in the end mate- hope to add the camo ones later), Pops for maps TinTin for
editing tools, Manu for French army info, Ron Gretz and Cathartes for editing
help, Damon and Stevo for maps and info and TODave for the sound editor.
Atomic and Microsoft for producing such a great game in the first place. My
wife Jo and little girl Ellie for hours spent at the computer, in museums and
holidays on The Somme! If I have missed anyone sorry and please let me
know so I can add you.
This mod is not produced or supported by Atomic or Microsoft and nobody
(including me) takes any responsibility for your use of it. It is NOT to be sold
or used for any profit making purposes and it is distributed freely.
Finally I hope you enjoy the mod and the website- any suggestions for
improvements etc please let me know.
Cheers
Tim
Bob : I wanted to see a war fought so badly!
Blackadder : Well you come to the right place, a war hasn't been fought this
badly since Olaf the hairy ordered 5,000 battle helmets with the horns on the
inside!
any problems regarding the plugin: arew@csogroup.org
The Great War Campaign by diegrinder
I tried to create operations that would utilize the units in the Great War mod. You will notice that Second Battle of the Marne 1918 comes before the Beersheba operation 1917.
I had to do that so CC3 would recognize it. Its a long story.
I would like to thank Tim for all his support. I also want to thank all the operations creators. I didn't do that much work. Enfield,Miklos, Damon and Pops did most of the research for operations. I did some editing and created a few "extras". I also want to thank the awsome WWI map makers... Damon, Tim, Fish, Pops and Naked foot. I can't say enough about map artist. And I don't forget all the mapmakers that created all the other maps that I used in this campaign. Be proud.
Any questions feel free to email me at: zenseed@hotmail.com or contact me through the CC3 SSI Forum. Diegrinder.
[ ************IMPORTANT!! MUST READ!!!!********************
Please note that req. points may need to be added to the Allied/German side when playing the Ops seperately.
You have been warned....
Sapper Damon]
Vimy Ridge campaign by Pops
On the 9th April 1917 the Canadians acting as one corps for the first time attacked and seized Vimy Ridge. The French and British had tried to take the ridge on numerous occasions which always ended in failure. It was a great and significant victory for Canada. I have visited Vimy Ridge and some photos are on the web site. A visit is highly recommended.
This superb campaign has been produced by Pops to be used in conjuction with his Vimy Ridge Maps. You will need all eleven Vimy Ridge maps to play the campaign.
No German briefings have yet been written. Robat is hoping to do them soon. I have played the campaign as the Canucks and I can tell you its great - and tough! My campaign ended in minor failure - but then I'm English and won't know how to command Canadians!!
Big thanks to pops for this great set of maps and the campaign
Tim
edited by CSO SimTek 2007