In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod's prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this "Tiberium Control Network" without GDI's cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind.

Description

This Command & Conquer 4 unofficial 1.04 patch was originally posed by "PurpleGaga27" on cncnz forum.Which didn't draw quite attention.I upload here to make more people know it. Credits still goes to "PurpleGaga27" Changes in this release: 1) First 3 tutorial missions have their CP doubled. 2) First 4 GDI missions have their CP to 200. Last 3 GDI missions have their CP to 300. The 2nd player has the CP set to 100. 3) First 4 NOD missions have thier CP to 200. Last 3 NOD missions (including the bonus mission) have their CP set to 300. The 2nd player has the CP set to 100. 4) All official skirmish and MP maps have their CP set to 300 for human players only. I probably would make it more interesting in the future that even AI players will have their CP set to 300 as well. 5) A few official SP/MP maps that were not finished by developers have been finished by myself.

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Unofficial C&C4; Patch 1.04
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