Description:

This program is a casual game with the purpose to pass time via spawning and handling custom created entities on your Desktop. Therefore you will be provided with a set of tools. As a developer you can also create your own tools using AngelScript. Available tools are selected via the ingame menu. New tools can be viewed and downloaded via the ingame menu, too. You can also view/upload taken screenshots during gameplay (uploaded screenshots are available via the official game website).

Keys:

  • Use: Left mouse button (Use the selected tool)
  • Clean: Right mouse button (Clean your "work")
  • Menu: TAB (Handle tools, Workshop items, screenshots and view news)
  • Screenshot: F11 (Saves a screenshot to disk)
  • Console: F12 (A handy tool for developers, e.g., to view scripting errors)
  • Exit: ESC (Exits the program)

Tools:

The following basic steps are required to create a tool.

  1. Create a new folder inside the tool directory and name it according your tool name.
  2. Grab the demo_sdk.as script file, copy it inside the directory and give it the same file name as the directory is named.
  3. Create a preview image (size: 195x90) and a cursor image and place them somewhere in the directory
  4. Edit the tool script file according the provided instructions inside the script file
  5. When debugging, use the ingame console to view output

Licence:

  • (C) 2018 dny.coder - Released under CC-BY-ND 4.0 Int
  • Some tool assets may be licenced under different terms, see the credits.txt files in the related tools directory


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RSS Articles

Version 0.7 has just been released

Among other fixed and changes to the scripting API there have been new two tools added: The aircraft and the canon tower. But see more in the video below:

Have fun with the game!

Version 0.5 release

Version 0.5 release

News

Welcome to the development progress of version 0.5 of Casual Desktop Game

Introducing the laser mech entity

Introducing the laser mech entity

News

A new version has been released and with it comes a laser mech entity.

Casual Desktop Game has reached version 0.3

Casual Desktop Game has reached version 0.3

News

Today a new version of Casual Desktop Game, the Desktop Destroyer remake, has been released.

Version 0.2 has been released

Version 0.2 has been released

News

Version 0.2 early-access has been released to the community.

RSS Files
Casual Desktop Game v0.7

Casual Desktop Game v0.7

Full Version

Release of version 0.7 of Casual Desktop Game full version.

Casual Desktop Game v0.5

Casual Desktop Game v0.5

Full Version

Release candidate 2 of version 0.5 of Casual Desktop Game

Comments
dny.coder Creator
dny.coder

I've fixed the problem with the UCRT and re-uploaded version 0.4. The program should now be able to run on Windows 7, too. :-)

Reply Good karma+3 votes
XenonFORT
XenonFORT

Thanks I will test it as soon as I can.

I hope you get the motivation for the project back someday, although I thank you for what you have already achieved.

Have fun and good luck :).

Reply Good karma Bad karma+1 vote
dny.coder Creator
dny.coder

Hey there!

I fixed the FPS drop issue a bit. I changed the explosion sprite in order to decrease the FPS drops. Should be more enjoyable now.^^

Besides the previously mentioned things I don't know what further stuff I could add. Maybe just a bunch of new tools?

Kind regards

Reply Good karma+1 vote
XenonFORT
XenonFORT

Sadly the game isn't compatible with windows 7, as at least uses some win32 6.2 instructions, for example this one: "RtlPublishWnfStateData" Which introduction was on Windows 8 (NT Kernel version 6.2).
Here are two websites for compatibility references:

Geoffchappell.com

En.wikipedia.org

I hope this helps

Reply Good karma Bad karma+2 votes
dny.coder Creator
dny.coder

Hello :-)

Thank you for your interest in this small project.

Yes, I'm aware of the problem, but just didn't fix it until now. I will fix it in a few days. I just don't have time to do it at the weekend, so I will release an update during the next week.

Kind regards,
dny.coder

Reply Good karma+3 votes
XenonFORT
XenonFORT

You're welcome :).

I'm also having "Can't find entry point for D3DKMTGetMultiPlaneOverlayCaps procedure in library ..CasualDeskGame\d3d9.dll" in windows 10 x64 (10.0.14393 in case W10 Build is necesary), although renaming the "offending" dll and using system one makes the game run.

As far as I tested the game, it looks really promising, although decals reduce fps too much.

Last but not least, I want to ask you if you prefeer me to report this on github game's page as issues, as I would gladly do it there instead.

Again have fun and good luck!

Reply Good karma Bad karma+2 votes
dny.coder Creator
dny.coder

Thank you for your reply. :)

Oh, ok. Thanks for the hint. I just wanted to provide D3D DLLs just in case they are missing, but I'm glad that it works without the DLL.^^ I guess there is no need for it anyways, since D3D9 should be installed on any system starting at Win7.

Thanks for the feedback. Yes, if there are too much decals the FPS drops are quite high. Need to have a look at that issue as well.

Yes, you are very welcome to post the issues on the GitHub page.

Again thank you for your feedback. It's very much appreciated. :-)

Reply Good karma+2 votes
XenonFORT
XenonFORT

This project really looks promising, had tons of fond memories from the old desktop destroyer game back in XP-days, and I'm sure this one will deliver even better ones.

Right now the only thing I'm missing is a x86 compilation, so I can enjoy this raw jewel in old x86 CPUs.

I hope this request isn't a hassle to comply, and thanks in advance in any case.

Thanks for the effort put into this, and good luck with the project.

Haven fun!

Reply Good karma Bad karma+2 votes
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Casual Desktop Game
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dny.coder
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Fighting
Theme
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Players
Single Player
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Indie
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