Bushido: Legend of the Samurai is a Multiplayer Melee Combat game set during during the turbulent feudal period of medieval Japan.

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Naginata
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Kieran88 Author
Kieran88 - - 410 comments

Some extra detail shots to give a better sense of scale:
Farm4.staticflickr.com

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Count_Crapula
Count_Crapula - - 469 comments

Really nice!!

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Kieran88 Author
Kieran88 - - 410 comments

Thanks!

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satrenko
satrenko - - 10 comments

I love this, the Naginata is definitely one of my favourite weapons of all time.

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Kieran88 Author
Kieran88 - - 410 comments

Thanks!

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paul_graham_music
paul_graham_music - - 28 comments

Amazing once again. You need to model some ninja claws for hand to hand next :)

Paul

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Kieran88 Author
Kieran88 - - 410 comments

Cheers Paul! That's not a bad idea, I'm working on polishing up one of each weapon 'type' so we have something really solid when testing our animations.

New character stuff coming soon too guys! Thanks for the feedback!

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MGreg
MGreg - - 57 comments

thats a work of art!
A one which is full of awesomeness and destruction!

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Kieran88 Author
Kieran88 - - 410 comments

Thanks! :)

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brandobin
brandobin - - 105 comments

aren't these things supposed to be like 14ft long?

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Kieran88 Author
Kieran88 - - 410 comments

They vary greatly in length.

This ones design and scale is based off of one from the the Ann and Gabriel Barbier-Mueller Collection. I highly recommend the book 'Art of Armour', to those interested in high quality photography of authentic items from this collection.

We plan on having at least 3 of each weapon type, this being the second, they will all vary in length.

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Guest
Guest - - 689,585 comments

might have been asked before: are you going to make changes in the fighting mechanics, and if so what are those?

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Kieran88 Author
Kieran88 - - 410 comments

Absolutely! However, I can't go into it much at the moment as we're currently in the stages of prototyping a few gameplay ideas - but be sure to track us as we'll have news on this soon!

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Kill3rCat
Kill3rCat - - 84 comments

Question. If Bushido is going standalone, then how will the fighting work? How will it differ from Chivalry, because surely it is against copyright laws to copy game mechanics? If it's a mod, that's one thing, but...? Forgive me, I'm a young chap and I have not been educated in the ways of copyright.

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Kieran88 Author
Kieran88 - - 410 comments

We'll have our own mechanics, and we'll have announcements on how this will work soon ;)

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Description

To further experiment with our new tools - I constructed our second Naginata. Even the 'Clan Mons' on this can be changed in seconds!

As always, rendered in real-time.

More character updates coming soon!