Briar Heart is a "MetroidVania" style game set in the forest home of our faun main character. With a heavy focus on exploration and discovery as well as strong combat and dynamic character control we hope to capture the best of both namesakes.

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Magic System (Games : Briar Heart : Forum : Roadmap / Feature Planning : Magic System) Locked
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Feb 25 2013 Anchor

Magic will probably be mostly organic -- vines, leaves and trees -- and light based. That still leaves a lot of room for exploration though. First thoughts are immobilization (rooting enemies), and organic projectile type attacks. Post your questions / comments / etc.

Edited by: drizzlybear

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