This last week was a busy week for us. Character customization had a breakthrough, the programmer had got the animations to go along with the models we have made. Next week we will show it off, since we still have some work to do on hats and other special models for players.
Also this weekend, I have a solid base on our points system. Keep in mind it isn't finished or balanced yet. Plus, our set of levels we have now are technically tutorial levels to get players used to the system of our game. Later levels will have special blocks that can help and give you extra point boosts. Also I had fixed the ball physics so now it rolls properly.