"Duel" gameplay, where each player only engages one other player at a
time. Many duels can happen at once, players are free to challenge
- Open sword fighting system allows you to unleash a string
of attacks. Careful yet aggressive fighting styles are strategically
superior to random hacking and slashing.
Three sword "stances" that can be switched mid-battle, even mid-combo.
- "Balanced" stance trades power for flexibility, being able to counter-attack at will when attacks are blocked.
- "Heavy" stance trades speed for power and unleash killing blows
stance emphasizes speed and stealth attacks, allowing one to dash
instantly behind an opponent when an attack is dodged.
- An integrated community website with personal stat tracking (and possibly ranking).
Future features include:
- Leap-attacks, launch-into-air attacks.
- Taunts and bows.
- Selectable swords.
- Ambient effects (dust kicking up, falling leaves).