This is fight system demo which is part of the game "Blademaster: Duelist".
Although many of things like graphics or game rules may change in production, the game I develop will be build upon this fight system.
Run
1. Open BlademasterArena.exe
2. Dialog box with display options will appear.
In "Video mode:" you can choose screen resolution.
* If for some reason after closing this display configuration widget game crashes, you can switch "Rendering Subsystem" to "OpenGL 3+" and check if it will work for it.
Most important changes
- Attacks are more dynamic.
- Hit feedback: blood splash when player was hit, and number of damages floating above enemy when enemy was hit.
- Added sword trail.
- Added stamina.
- Thrust and short distance slashes are now possible using left mouse button. Left mouse button still isn't necessary to perform long range slashes.
License
Copyright 2018 Przemyław Bągard
For dependency libraries licenses see file "dependand_licenses.txt".
For links to sites which contains used sounds/textures see file "dependencies.txt"
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.