First project which will use the power of [w]tech. Gameplay of BeyondJupiter is a mix between Third-Person-Shooter from the perspective of a Hack'n'Slay with RPG elements like an modular weapon and a Sidescroll-SpaceShooter.
Our first test of charactershaders in [w]tech 0.10, written in the text shader editor. Later we will redo it in the node based shader editor.