Revised version of Frosty98B's BF2 Map: "Dhernia"
This map has originaly been made for The Armed Forces Of The Slovak Republic.
I was wandering around in BF2 Modding Discord and in maps i've stumbled across Frosty98B's map "Dhernia" wanted to play it. The map was pretty cool but it seemed too dull to me (No offense Frosty :D) so i wanted to bring some life to map.
First of all i've started off by remaking colormap of the terrain. Then i added some undergrowth.
One of the biggest thing i've spotted is that almost all of the statics weren't lightmapped so i've lightmapped most of them as well.
And lasty decided to modify the GPO (GamePlayObjects)
Decided remove the controlpoint Island because i thought it's useless and bots having hard time to get out of the island, besides the controlpoint Harbor is enough for gameplay for USMC.
Decided to include some Tanks as well because of there's TOW's placed around the map.
Let me know any error/bugs!
Roads in minimap might be differ from the original map due to i couldn't get the original road splines. Frosty98B told me he doesn't have editor files so i had to make some of the roads in photoshop.
Noiiceee
My man X-Ray's got my back. Good job on the map! :D
You're welcome man! Really enjoyable map, played few times with my brother. I wish there was a vehicle navmesh on harbor control point so i could've give tanks to USMC as well but now it's a challange to battle against MEC tanks without having a tank :D
thx x-ray
Fun map to play on but when you capture all of the cps the tickets don't reduce for the enemy.Is there a way I can fix that?
Thanks.
[edit]I saw some texture mapping stretching on the hill behind the Village cp. Keeps shifting when I go close and away....