Battlefield: 1942 is a tactical first-person shooter set in World War II. It introduces combined arms tactics, using tanks and dive-bombers, submarines and carriers, and machinegun nests with AA-artillery. Every aspect of WWII warfare will be accessible to a player and his friends from an FPS perspective, and the ultimate goal is to win enough campaigns to win the war.

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Battlefield 1942 Hit Registration Patch (Linux) This patch is a simple hex-edit that resizes the soldier bounding box. This allows the server to correctly calculate soldier positioning during hit detection which results in a significant improvement in hit detection in-game. Below is the code for the hex edit which has been adjusted in this patch: skeletonCollisionMeshTemplate::computeBoundingValues() set boundingRadius to 3.0 0x83afc93 d9 c2 d9 ca d8 c8 d9 ca 8b 45 c4 de cb 89 03 d8 c8 d9 ca de c1 de c1 d9 fa dd e1 df e0 f6 c4 45 75 4b dd d9 d9 c2 d9 ca d8 c8 d9 ca 8b 45 c4 de cb 89 03 dd d8 dd d8 dd d8 dd d8 d9 05 b3 fc 3a 08 eb 05 90 00 00 40 40 "Unauthorised Method!" bypass 0x83e44ed 0F 84 B2 28 00 00 8B 45 08 80 B8 84 04 00 00 00 0F 84 80 27 00 00 F7 45 14 02 00 00 00 0F 84 51 26 00 00 eb 21 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

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Battlefield 1942 Hit-Registration Patch (Linux)
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Saladofstones
Saladofstones - - 263 comments

Will this work for non-linux?

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