We hope that you appreciated the images of the “aurionic brawl” we published recently.
While waiting for the video (with refined touches) that will be intuitive as well as dynamic, here are some images of the exploration phase.
We opted for movements in horizontal scrolling; we also introduced some freedom for vertical movement like in “Beat Them All”.
Figuil Inn bedroom
Figuil's Inn, ground floor
Figuil's Inn, located on a landing pier
Figuil market to buy some food
Bodiop Forest entrance
You can walk in depth during exploration mode
Enzo may climb some walls
You can slow down your slip by clinging to the wall
When you climb you must manage your stamina (pink gauge)
You can decide to slide faster
Jumping phases await you in the forest
Astral Translation, during battles Enzo can project himself over short distances and dodge
Ruins in Bodiop forest, it was an ancient fortress.
Enzo can project himself on the ground and in the air towards various directions.
After an astral translation, Enzo can give more powerful blows
The team worked to convey an atmosphere of ruins of African monuments
We hope that these images will enable you to once more feel the richness of the gameplay we are currently realising.
See you soon!