The water is no longer calm. The undersea world has undergone a transformation from tranquil environment to a place of unspeakable violence, graphic murder and horrific danger. It is now the 27th century and mercenaries such as 'Emerald' Dead Eye Flint ply their deadly trade among the warring forces of man and nature. Gamers take the role of Flint, taking command of a loosely aligned force of fellow mercenaries who hire themselves out to the powerful leaders of this inhospitable world. Players fight vicious battles against crazed mercenaries, mighty military forces and hideous sea monsters. The frantic pace never lets up in Aquanox: True adrenaline-rush action for today's gamers.

Description

This tool converts 3D-Models from the custom Aquanox format(.msb) to Wavefront .obj+.mtl

Preview
msb_obj_converter
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TheJollyDuck
TheJollyDuck - - 5 comments

Hello. Will this work on any other game that uses .msb file formats?
I tried using this but when I double click it, it just opens python and then closes. Please help.

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Cpt_Rei_Fukai Author
Cpt_Rei_Fukai - - 14 comments

I only tested it with 3D-Models from Aquanox and Aquanox:Revelation. But if the format is the same, then it 'should' work.
Look at the description above on how to use it.

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Guest
Guest - - 691,852 comments

how to activate script if when try to add addon to blender from user preferences - he gives error? (sorry for eng//rus)
blender ver - 2.79

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Cpt_Rei_Fukai Author
Cpt_Rei_Fukai - - 14 comments

Since I don't know how write blender plugins, sadly it is actually not a blender plugin, but a standalone python tool that is intended to be used with a command line.

It also doesn't need to be compiled. Run it from a linux shell like I advised in the description and you should get the converted wavefront files, which you can then import in blender.

(BTW: I developed on 3.5, which was recent at that time. Python 3.7 should be compatible though)

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Guest
Guest - - 691,852 comments

i found 2nd problem, script doesn't whant to compile by python 3.7, idk what to do next..., .msb files doesn't want to seee script in open mode too...

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Guest
Guest - - 691,852 comments

i really dont know how to use this programm, i dropped msb files to it, i tryed to add him addon in blender - no emotion, windows - wtf???

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Cpt_Rei_Fukai Author
Cpt_Rei_Fukai - - 14 comments

PSA: Since the Internet expected/wanted this to be a blender import plugin, I dediced to do it. While I was writing it, I also impoved the command line tool. So check out the the new MSB Tools mod.

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Winters1990
Winters1990 - - 75 comments

where are the cnfig files are stored ? i mean how many weapons, torpedos can be installed to a ship? btw it is possible to add ships that enemy uses to buy? or great frigates ? :s

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Cpt_Rei_Fukai Author
Cpt_Rei_Fukai - - 14 comments

The configs are in the so called osd files, which need to be decoded before they can be edited as plain text.
Yes, it is possible, Einheit-101 knows how.

And again PSA:
Since the Internet expected/wanted this to be a blender import plugin, I dediced to do it. While I was writing it, I also impoved the command line tool. So check out the the new MSB Tools mod.

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