Annex: Conquer the World is an anime themed real time strategy game that brings fast paced combat with a diverse arsenal. Play as one of four factions: The East Ocean Alliance, the NEO Republic, the Shadow Organization, or the Renegades as they struggle for dominance all over the world, competing for a priceless red mineral. The game now contains 4 factions, over 30 tech trees, original maps, and tileset. Built using open source RTS MegaGlest, the focus of the game is multi-player and single-player skirmishes. However there are also scripted scenarios/missions!
Hey its been awhile since I modeled something for Annex, Here is something new:
Here is the Republic's basic Anti Tank unit, the AT Rifle. Not as powerful as the Alliance Rocket Grunt, or Shadow's RPG Trooper, but makes up for it with faster reloading times and longer range.
Debating weather or not she should be able to attack air units.
PS Pigtails. That is all.
Cool ^^
Thanks!
ive always thought it was dumb that some units in games cant attack air planes. ik its a balancing thing but its so weird. soldiers with machine guns cant point there guns up? thats just silly
Yea, it is for balancing, but It does seem silly. But I guess seeing an Guard with an M16 gundown a Fighter Jet can be silly too :P
girl with a giant rifle. What's not to love?
Thanks!
great work here I take it the rifle is inspired by Barret's M-95 bullpup 50 cal AMR right?
As great as this is tho would it be possible to add a simple bipod ? Right at the front under the barrel and behind the muzzle break?
Id also move that scope a couple pixels forward to avoid scope bite from the recoil :P
Again its great as its just imputing my 5 cents is all :)
Thanks for feedback! Rifle is inspired by Barret M-95 (though i didn't know the name of it)
A bipod would be a nice addition, but unfortunately she cant fire from a prone position, Her model will be too big for the games grid and will have clipping issues. So gun can have bipod but it wont be able to touch the ground.
And I will move the scope :)