Hello, greetings everyone Today is another Friday With that in mind here is this week’s Dev Update!!
Having been focused on ironing out some issues with targeting and also seeing if mostly all the systems are working when using a model with basic animations.
Within mind here is some video of showcasing the basics systems in place so far.
Showing off how combat feels right now and what would be a level or a part of one, also how audio changes based on if enemies are around. Also, the respawning of enemies when going back to the same room.
Create a single enemy model and animations.
Then use said animations to refine the system further
Thanks for reading this week’s issue!
Take care and see you next week for more and exciting news subscribe watch and share.