After Day is multiplayer game inspired by Tom Clancy The Division, Grand Theft Auto, Stalker & Metro All game is one City map.

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In news i write about new things in game and show short new gameplay video.

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Hello my friends!

I upload new video from game that show new things in map, its still in early develop but slow go forward, so whats new.I change directional light to full night & day circle with sky change, I try add volumetric clouds but its eat alot of RAM more than now. Also add new bulidings new trees, wind, garbage on streets and some staff in buildings and in small things i fix crosshair. Now i fight to reduce of using RAM (still eat 800-900mb) I reduce texutre resolution from 1024mb to 128 for trees and 256 for other things, also i try using occulusion culling what (thats why sometimes in video some models, include player, are disappearing).

So enjoy new video! :)


Youtu.be

When i release new update? i want make models of all building what i want and prepare all streets and occulusion culling. Then after release update i want make some underground things like canals and metro stations, that be next big update, then we be see what be next.

Comments
momomo544
momomo544

Looks like the division. Cool!

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BigBoxGames
BigBoxGames

Clear clone of, The Division and reused sounds from Counter Strike. In all seriousness though, nice work.

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Neofuturism Author
Neofuturism

About CS I simple know nothing because i only play CS:GO on x360 and at the end it be change, The Division is only inspiration for map system, like metro 2033 & LL or fallout can be inspiration for canals. Is not that clear like you think.

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JD1457
JD1457

are you planning on changing the character controller and the animations looks like the one from the unity bootcamp demo

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Neofuturism Author
Neofuturism

It is from there but it's not animations it's locomotion system. I can and I know how build a complex mecanim animatiom but why if it works fine, in future I'm planning to change player model and if i can make also customization but this is really distant plans. I reach the first milestone its multiplayer, and its works. Now i want to finish map and camera issues like disappearing models (thats why i must write camera collision) then when i do this i can make small thinks like: change player model, weather effects, and even add Ai people in city for make it alive. That be a long journey to point when i tell to myself i finish it.

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Guest
Guest

it is an extremely long progress but keep going!

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After Day
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Windows, Mac, Linux
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Neofuturism
Engine
Unity
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