Based on the well known design made by RenderDock, the MiG-41 took into the skies of the unknown with its own arsenal of weaponry. This mod adds a completely new plane into Ace Combat 7's plane roster complete with its own animations, stats and skins.
MiG-41MKS Fulmar-B2
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Version - 2.0
1.0
- Initial Release
2.0
- Fixed the nozzle animations during afterburner phase.
- Fixed the in-game emblem placement error.
- Fixed the typo on the alternate skins .pak files.
- Fixed the camera issue in the cutscenes
Skin Variants
- Osea - Russian Blue (Skin 1)
- Erusea - Two Tone Serdyukov (Skin 2)
- Alt. Erusea - Serdyukov with Sol Squadron Markings (Skin 2)
- Special - Desert Camo (Skin 3)
- Alt. Special - Desert Camo with Yuktobanian Markings (Skin 3)
- Trigger Markings (Skins 4 to 6)
- Prototype - Based on the T-50 PAK FA (Skin 7)
- Metal Team/Squadron (Commissioned by Ikorol) (Skin 8)
- Tavria Air Show Red - Based on the skin by RenderDock (Skin 9)
- Hello Kitty Skin - Based on the skin by RenderDock (Skin 10)
- SPECTRES PMC Skin (Skin 11)
Weapon Variants:
Standard Missile - MSL (R-60M)
SWP1 - HPAA (R-73)
SWP2 - HCAA (K-77M)
SWP3 - LACM (Kh-59MK2)
BASE Files:
- MiG-41MKS_Fulmar-BASE_P
- MiG-41MKS_Fulmar-SkinsBASE_P
Alternate Skin Files:
- ~~MiG-41MKS_Skin2-ER-Sol_Markings_P
- ~~MiG-41MKS_Skin3-SP-Yuktobanian Markings_P
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A/N: Big thank you to ApriliaBelka, VDINSTRythus, StrikeFreedomX2, Kosnag, Sincerity, and Megalith for all the help with the mod swapping essentials. Also big thanks to frckld and Rocketman for the guide on texturing with Substance Painter
Also big thank you for Ikorol for commissioning the mod. And special thanks to RenderDock for the MiG-41 design.
Other than that, bug reporting can be done in the Nexus' Mod page Bug reporting tab or at Moddb's comment thread.
Be aware that reporting any bugs must be in detail and you must provide image proof and the error logs (Just press Ctrl + V after a Fatal Error) of the bug.
DO NOT BE VAGUE.
Author is also accepting model and skin commissions. Please DM for further details.
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Credits and Thanks:
HUGE Credits to RenderDock for the original design of the MiG-41 and for their blessing to see this as a functional mod.
Credits to Codename: VANILLA for the templates and files needed.
- Thanks to Sunrest for the Template
- Thanks to Dantofu for the Instance files and the Material Instance guide
- Thanks to Lanzerince for the help on the weapons pawns, Blender set up and export settings and socket assignments plus the mod name
Credits to Get Home, Be Home Server Discord for the resources.
- Thanks to Sincerity for the localization and Addon guide
- Thanks to Kosnag for the Master Files
All Credits to Project ACES for making the game in the first place.
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INSTALLATION:
1. Go to your Ace Combat 7 installation folder.
( [Your Steam Install Directory]/Steam/steamapps/common/ACE COMBAT 7/Game )
2. Make a "~mods" folder in .../Game/Content/Paks/
3. Extract one of the desired .pak file ALONGSIDE THE SKIN'S "BASE" .pak file in this zip to the ~mods folder.
4. Run the game
5. If the weapons swap / mesh didn't work in-game, just add an extra "~" in front of the .pak file.
6. THE MOD IS NOW COMPATIBLE WITH THE SINCERITY'S COMPATIBLE BETWEEN ADDON PLANES PATCH. Be sure to download and FOLLOW HIS MOD'S INSTRUCTIONS.