F-22A "Reaper" texture replacement for Skins #1-9.
This pack brings back the top mercenary ace of Bone Arrows/Arrowblades "Reaper" aircraft, which made an appearance in Ace Combat Infinity (2014-2018).
The package comes in two variants:
- Blank - Reaper emblem on tail, no markings on wing and nose.
- Decals - Reaper emblem on tail, Bone Arrows emblem on wings, Aircraft# on nose, and more details.
Version history:
3.0 (2021/09/05)
- Implemented new texture loading method:
1. RequiredTextures.pak contains texture files. Always keep this loaded when using this mod!
2. Skin#.pak contains texture filepath references only.
- Added Skin#8 (Ace Combat 1 Phoenix) option.
- Added Skin#9 (Gryphus) option.
2.0 (2020/11/17)
- Each skin# is now fully independent, no longer sharing MREC with other skin#.
- Added NPC skins.
- Added Skin#7 option.
- Added DLC tag to filenames.
1.1 (2019/05/19)
- Added yellow stripes on the vertical fins.
1.0 (2019/05/18)
- Initial release.
Sir, I followed your guide on the twitter to try to make a mod to change the weapon's color. It works for plsl, 8aam pod and others, but doesn't work for the uav of adf11f raven. I mean I can get the w_uav_x0_D.ubulk, but after I change it with hex editor and photoshop, repack it and put it into the mod folder, the ingame uav has no change. could you please help me?
Are you the same person that commented on my YT page? If so I posted my reply there but I will copy and paste here as well for others:
It appears that replacing DLC content textures need "_P" added to the end of .pak filename (Example: Modname_P.pak). I just tried this and ADF-11F texture mod loaded successfully. Source tweet: Twitter.com
I want to use this mod, but I can't use what's going on. What should I do?
I can't use this file, how can I use it?