A rather simple model edit for the F-16C, giving it the diverterless supersonic inlet (DSI) type intake based on the real world model. Only available on Skin Slots 2 to 6.
F-16DSI
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Version - 1.0
1.0 - Initial Release
Skin Variants:
- Erusea (Skins 2)
- Special (Skins 3)
- Trigger - Mage (Skins 4)
- Trigger - Spare (Skins 5)
- Trigger - Strider (Skins 6)
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A/N: Big thank you to Megalith, ApriliaBelka and Lanzerince for helping.
Skin 1 is omitted due to the technical impossibility of showing the mesh correctly.
Other than that, bug reporting can be done in the Nexus' Mod page Bug reporting tab or at Moddb's comment thread.
Be aware that reporting any bugs must be in detail (Every time there is a "Fatal Error" message, just Ctrl + C and paste it into the bug reporting section) and you must provide image proof of the bug. DO NOT BE VAGUE.
Author is also accepting skin commissions.
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Credits and Thanks:
Credits to Codename: VANILLA for the templates and files needed.
- Thanks to Sunrest for the Template
- Thanks to Dantofu for the Instance files
- Thanks to Lanzerince for the help on the weapons pawns, Blender set up and export settings and socket assignments
- Thanks to Megalith for the help on the UE4 instancing and import settings
- Thanks to ApriliaBelka for the help on the skin pawn assignments.
All Credits to Project ACES for making the game in the first place.
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INSTALLATION:
1. Go to your Ace Combat 7 installation folder.
( [Your Steam Install Directory]/Steam/steamapps/common/ACE COMBAT 7/Game )
2. Make a "~mods" folder in .../Game/Content/Paks/
3. Copy the one of the desired .pak file in this zip file to ~mods folder.
4. Run the game
5. If the model doesn't show up, just add an extra "~" in front of the .pak file. Ie. "~~~F-16DSI_Skin X... etc"
cursed
*Blessed
very good thank you